Showing posts with label blog. Show all posts
Showing posts with label blog. Show all posts

Friday, 13 January 2017

Feliz Sexta Treze

     Feliz Sexta Treze! A todos.

     A tradição de comemoração da Sexta-Treze se dá em todos os lugares aonde a Magia vai, sendo um dia em que a comunidade bruxa se reúne para falar de qualquer coisa, menos Magia, evitando assim que a Magia caia em mãos erradas. Fala-se de qualquer assunto, menos Magia. Há bruxos e bruxas que preferem ficar em casa, e aproveitar para fazer rituais. É, e sempre foi, um excelente dia para fazer seus rituais.

     Hoje, o Ritual é o de prosperidade.

     Eu invoco O Kaos sobre aqueles que tentarem roubar minhas ideias.

     Este blug e seu blug irmã são publicados em Creative Commons, mas a autoria das histórias é minha e isto significa que vou invocar da lei caso tentem roubar minhas ideias.

     Àqueles merecedores das minhas palavras, feliz 2017! (-;

     Àqueles que não, vão,...

     Este blug está sendo traduzido para português.

     Seu blug irmã também está.

     Vamos ao trabalho, que é isso que a gente gosta.

     E, apesar de tudo, bons sonhos.

Thursday, 17 November 2016

Nephilimburgs -- Action Tales

     Nephilimburgs

     Enfim, vamos dar início à história.

     A história se dá porque uma série de Ilhas de Realidade surgem, ligando algumas cidades com razoável importância, de um jeito ou de outro.

     Nós vimos posts semialeatórios, histórias pela metade e meditações importantes.

     Agora, o objetivo é a narrativa de como isso tudo se encaixa.

     Isso tudo e muito mais, pois as Ilhas de Realidade são um dos segredos mais importantes das pessoas de poder, a Manifestação máxima.

     Quero muito contar como a menina que ama livros, o garoto que cria bugigangas e o filho do orfanato salvaram a sua escola. Assim sendo, A Escola dos Mil Herdeiros está salva, em Tanahta, mas parece que ninguém percebeu que a escola ia ser destruída, somente uns poucos alunos sabem, e por motivos muito especiais.

     Além disso, fenomenologia é um assunto muito sério.

     Não vamos deixar O Fenomenologista de fora, isso é claro.

     Vamos reunir também as intervenções positivas feitas durante a história do blug. Incluindo as meditações, todas elas são muito relevantes.

     Espero que esteja gostando da leitura, e,...
             ..,. Stay Plugged.

Monday, 31 October 2016

Happy Hallowmas, você

     Oi, leitor.

     Happy Hallowmas, você.

     Estou aqui para dizer que estamos voltando às atividades, aqui no blug.

     Enfim, estou negociando com editora, o meu romance.

     E vai ficar com 480 páginas, o primeiro livro.

     O Hallows, ou November's Eve, é o dia antes de Novembro, muito caracterizado pela celebração do Dia das Bruxas, mas aqui onde vivo é um dia para meditação sobre Magia, e não um dia para a sua celebração propriamente dita.

     Também estou traduzindo a história Sonhos Roubados, no Wormbar.

     Isso vai dar uma cara toda especial ao Enigma Epic Destiny.

     Incluindo também os conceitos essenciais de Enigma, vamos ter novas histórias aqui no blug, e que vão explicar ou enlaçar as que já estavam em andamento. Acredito que quem leu o início das histórias sobre O Garoto que Cria Bugigangas, A Menina que Ama Livros e mais histórias, que antes estava "jogadas", tudo isso vai se unir, mesmo em mundos distintos. Assim, inicialmente em Akkoya e Tanahta, vamos ter de lidar com Melch, ou até mesmo Orija, a lua florestal mais hostil conhecida e que está sendo colonizada por Akkoya, Melch Lemetian e Tanahta.

     O que é importante aqui, é saber que mundos tem direitos e, dependendo do que pretendem fazer ou do que fazem, deveres.

     Nem todo mundo é planeta, mas todo planeta é mundo.

     Feliz Dia das Bruxas, a você, bruxo-bruxa ou não.

     Hoje é um dia para celebrar a vida. Para celebrar a sabedoria, e mais ainda, de celebrar as bruxas e bruxos que vieram antes de nós.

     O nome original deste dia é Hallowmas, que insistem em dizer Halloween e na imagem de uma abóbora para todos governar, mas nem sempre foi assim, nem sempre será assim.

     Hoje um sem número de pessoas estuda Magia porque pode e quer.

     O acesso a Magia se tornou comum, e apenas aqueles que ainda não vivem em lugares aonde a Magia vai com maior necessidade, estão livres da Magia em si. Quem não quer saber de Magia tem realmente esse direito. Existem mais dois caminhos. O da Religião, que tem errado mais do que tem acertado. E o da Ciência, que infelizmente usa a falta de Fé como uma Magia, e isso ainda será repreendido pela própria evolução. Mas o acesso a informação se tornou comum. Hoje, se você quiser saber sobre um assunto, as informações básicas estão todas disponíveis.

     O avançado é que é difícil, porque exige comprometimento e muito estudo.

     Estamos celebrando a ideia que, aqui no blug, vai dar o que falar. Traduzir tudo e colocar todas as hisstórias em relação direta umas com as outras, e a língua dos navegadores, em sua versão português-br, foi a escolhida para desenvolver nosso projeto. Se vai ter tradução, esperamos que seja feita por um profissional, e não por mim.

     Aqui, as histórias vão se encontrar, cedo ou tarde, para trocar uma ideia, ver onde uma e outra estão erradas e transformar essa corrupção em algo de bom.

     Vamos construir um blug, e não apenas publicar histórias.

     Aqui não é o lugar para se ser apenas mais um blog de aventuras, ou adventure blog, mas sim o lugar aonde vão informações relevantes sobre o Enigma Fictional Multiverse, também encontrado em nosso Wiki, logo abaixo, para que as pessoas se conscientizem. Magia? Magia está em todo lugar.

             www.actiontales.com.br

     Vamos construir isso juntos? Eu preciso de nomes, com poucas linhas de história.

     Foi assim que demos início à campanha Patreon -- procure por Enigma. Envie os nomes e as poucas linhas de história pelo Twitter.

     Twitter @solcajueiro, @themagicnation, e @schmmach.

     Saiba quais são as suas dúvidas antes de enviar o tweet, e mantenha uma linguagem clara para que eu possa responder.

     Estamos reiniciando os trabalhos, e hoje é uma grande noite.

     Sendo wicca, também, eu posso me deliciar com o café com chocolate que tomei e vou tomar de novo daqui a pouquinho, mas não se esqueçam da regra de três.

     Duas vezes é o bastante, pois a Magia é inteligente e sabe o que faz.

     Indo para meu segundo café com chocolate, entusiasmado com as histórias que vão sair das anotações e gravações que fazemos de nossas sessões.

     Obrigado por ler, também pela paciência, e,...
             ..,. Stay Plugged.

Tuesday, 16 April 2013

Pausa, devido aos Romances

     Oi, leitor.

     Eu também estou me aventurando na literatura, e meus romances precisam de mim, por isso vou dar um tempo do Blug e me concentrar na redação e revisão da Série, que deve ser uma Série de cinco livros, com alguns spin offs.

     Eu percebi o quão difícil é manter atualizado um blug.

     Temos muito trabalho, e eu vou traduzir para português-br, no futuro.

     Acredito que apenas Akkoya não vai ser o objetivo futuro. Irei incluir Arda, nossa Terra, nas linhas deste meu espaço.

     Tudo o que estou fazendo aqui é pedir uma pausa.

     No futuro, irei explicar histórias que, ainda sendo jogadas, são jogadas com O Jogo, em que Enigma Action Tales figura principal, e há a ideia de uma futura publicação. Não sei. É muito bom ter um método só nosso de criação. Mas bem, ao mesmo tempo, seria muito bom ter a opinião de outros mestres sobre o que estamos fazendo, nosso método.

     Saibam que não vou parar com as Conlangs, essencialmente Akkia.

     Akkia é uma Maglang, ou língua da magia, do inglês "magic language".

     Iyaowa é o dialeto essencial a que vou me dedicar.

     Vou sair um pouco das mesas de jogo para me aventurar no século 23, de Arda, nossa Terra, em que eventos muito importantes estão acontecendo, e serão narrados em livro.

     Não vou parar, simplesmente, mas sim me dar o tempo necessário.

     Agradeço pela visita, também pela paciência, e digo,...
             ..,. Stay Plugged.

Sunday, 25 November 2012

Today News (2)

     Helo, and Be welcome.

     I've decided to translate all Stories to Portuguese, and write the following story posts in this language, but all about our Conlangs and world building Conworlding must stay in English, because many of our friends don't speak English well and we want them to read.

     We're going to have a translator to make a future version for the Adventures, and I guess we already have the best to hire - we're negotiating yet.

     Akkia reached 526 verbs, and we're ready to make another site with an online Dictionary to all our Action Tale's languages. Conlanging is a serious business to us. The Nekron, Draka and Oka conlangs must have their own entries in the Dictionary, as various other Action Tale's languages in the future.

     I'm reading a very positive reaction from my friends and friends of friends about writing in our native Portuguese, but don't worry, English is next.

     The Adventure published at The Wormbar, named Stolen Dreams, is on the way to become a Trilogy, as we have already decided what is its "place" in the whole Universe we're planning, and the Oka language is growing up sound and clear. A beautiful event happens during the Adventure, in which a player triggered Oka to a magic destiny, to dissipate negative energy, and we can only know this may happen also to other languages, that is, this is just the beginning and players may change the future we've planned to many things.

     In case you decide to ask, as our Stories are played and player's decisions are sometimes unpredictable, we don't know the future. Many Stories published may also doesn't end properly, as players can, for example, move to another city or state - this indeed happened, and we're still deciding what to do.

     We're also having meetings, twice a week, to create and practice our Conlangs, making use of them, and I'm happy to say Luciana my co-AT-conlanger is now able to understand simple statements in Akkia - Yeah! - so we do plan our languages to be used, but they'll only be made depending on fandom, then we're creating Templates for future appreciation. This makes me really happy, and I'm working now on the search of an Oka co-worker, and Nekron is IE, so it's pretty easier to make, with some words taken from the Stolen Dreams adventure - directly, the English vocabulary which comes from Latin used on Stole Dreams was included into Nekron.

     We're also planning a Newspaper, in Akkia.
     Our Wiki is not working anymore, but as we're planning a Dictionary, it must probably include a Wikiverse for Action Tale.

     Wait for more,...
We hope you're enjoying your reading, here at the Blog, and,...
     Stay Plugged.

Saturday, 13 October 2012

Today News (1)


    Helo, and Be welcome.

    I've worked together with Heitor in a very good storyline, in the way to adapt the stories played into novels, and in special the big picture of the Stolen Dreams adventure. It's not the end. It is indeed the beginning of a long work into adapting the stories.

    At the Action Tale blog, though, I've just seen some part of the archieves are missing, but no problem. I'll adapt and improvise.

    This week, my friend Luciana Lima and I were talking about Akkia, to make it better and easier. It's a tough language, but it doesn't mean it's no good. The Dictionary's ready. So, with this first step on hands, we're going to review how it works, properly.

    I'm working with two ideas to form the Akkia grammar.

    First, the Operator Grammar idea of "Operator", which is the word or expression you can't take off a sentence, with the penalty of generating an ungrammatical sentence. And so, with the Cambridge idea of Grammar in Use, which doesn't expose technical vocabulary to the student, being focused more on "how to use", and as Akkia uses Cases, this is really handy.

    I thank my fellow conlangers for some words, as for example, today I was reading the board and came to the dutch word "taalknobbel", which means someone with "a feel for languages", and then today I coined the word "suomoesuus" for this. It reaminds me of "suomi" and "suomen suu", which is "finnish mouth", what makes me like even more this new expression.

    Also, I've started reading the Game of Thrones novel, still on book one, and it is indeed good. I've noticed how much more I rest, the more I produce.

    During the last two weeks, I've decided that the translation work must focus on British English, and so an American version will have to wait. Talking with a book seller, here at Belo Horizonte, he says today this is not the only option, and there are several writers opting for a more neutral and international version of the language, what stands now as the main option; but jargon must still be closer to British.

    In a very occasional meeting with Tomaz Sá, I've given him his version of our Calendar. It has the dates for every event during the year on Earth, sosltices and equinoxes, with the animals listed, and everything with the already correct arithmancy numbers in it. It shows also the Pentagram, with all we need to know about Magic, what includes magic directions for rituals, and wiccan reverence. All that based on real magic, to which were used more than twenty real books, including Liber Kaos, and various real grimoires.

    Following discussions and polls on our Facebook group, Action Tale, and also Akkia and official Sol Cajueiro's languages, the list of magic animals is complete; including "Hlix" the spider,...

    I'm done with doing revision of chapters 1 to 7, book 1, and working on the next part, 8 to 11, but all that is my own "grouping", and not actually any sort of division inside book. But well, my first readers, Alex and Priscila are still reading the starting chapters, but they say it's amazing. I'll meet my revisor next week to see the revised chapters one and two,... Yeah! And have the final form to the text next.

    I've also translated the first paragraph of my book to Akkia, but that you'll need to go our Akkia group on Facebook if you want to read it.

    Having a couple of days now to dedicate to the Ameaça das Sombras adventure writing, but a I've said, some parts are missing, and I'll have to remake text. But well, this is a young reader's story, and it must be in Portuguese, to make easier for brazilian audience to read. My players asked it to be in Portuguese. But soon, I'll have news on the story which is being written in English, as I've grouped everything in the label "introduction" to make it easier to think about the next steps ahead, and play.

    Back to the Wormbar, I want to have the Trilogy ready before we start to play a new campaign. This must make it easier, as words like "elf" are being taken off the final version, and a huge number of new informations are going to be added to a very easy-to-read version.

    I'll have to thank my players again.

    In special Nahas, who's always taking notes, and that helps me a lot when it comes down to writing, but everyone is important same way.

    So, these are the news for today, here at the blog.

I hope you're enjoying the reading, so come back whenever you want, and,...
        ,... Stay Plugged.

Saturday, 22 September 2012

Adaptation Starting Point (1)


    Helo, and Be welcome.

    Olá, e Seja bem vindo.

    The first attempt in the direction of adapting the Story played is finished, and Heitor and I have decided all major aspects in the Play.

    As I have said at the beginning, long ago when the Blog started, the adventure is in a Resume format, so this happen to make it barely readable, with loads of mistakes in spelling and punctuation, or actually only a resume and no reader would understand. Things are missing. Words like "elf" are there in Honour to our favorite authors, as well as references to characters, but we do not intend to offend anyone's right, and now they're being expelled from the School, or adapted.

    The Wormbar is a place, and Wizard Professor Susking Kuoi is the character created as narrator, but we don't know yet if it's stay as a host, or also be adapted. Maybe,...

    I've finished the list of Latin words extracted from the English text which are to be introduced into the Nekron immortal's language, but don't count much in Nekron to sound like Latin.

    The ediche main Oka language is "triggered" during the main Story, by Tacke The First, as a language with a main reason into the Universe. We decided to keep that. Heitor and I decided to keep most of the Play, and about 99% of the Storyline from what's been played is to be used, but there are now two moments we could not decide how to adapt,... but wait! The plan is to divide the Adventure into two Books, the first with 17 Chapters ready, the second with 16 Chapters ready.

    This means about ten New Chapters to be included in each Book, and there will be a third Book to complete The Trilogy.

    At the Action Tale blog, all that's been played has been moved to another Label (Tag), which is "introduction", including the few from the School Adventure. It means it doesn't ends here. It means actually this is the starting point.

    I'll write in Portuguese, for it's better this way, as we have now a professional translator, Carlos Cox, and we grant he's the best for the job.

    Still, I myself write the polsts for this Blog.

    We can't grant the School Adventure is for Young Readers, but we'll try.

    Nós não podemos garantir que a Aventure de Escola será Infanto-Juvenil, mas vamos tentar.

    The Akkia conlang's been adapted into the Plot during my Main Novel Series, and I'm doing the final version, so news will be here soon.

    Follow @solcajueiro on Twitter, to know it first.

    Or go to our Facebook page Action Tale and like us.

    Next week I'll try to gather with our coworker Tomaz Sá, and settle bases for the Standards we plan to use, and he's going to write his own Action Tale Story. I can't grant he'll agree with everything, but that is the moment diplomatics are welcome.

    Actually, I've just noticed today each member of our Club is the representative of a So Big part of the Multiverse, no one can be ignored.

    I'm specially interested in how Nekron had gained a Very High Status, during these talkings and meetings, and I'll pray for the Immortals while sleeping, but the decision of using a player's idea for a main reason behind one of My Languages equals the emotion behind it. Oka needs more attention now. And my friend Luciana Lima must get her copy of the Akkia Dictionary next week. Yes, this mean the first part of my creation of the Akkia language is finished.

    And This is only the beginning.

    Stay Plugged.

Wednesday, 13 June 2012

Adventure Blog News (0612)

    Helo, and Be welcome.

    I'm Sol Cajueiro and this is my adventure blog.

    Actually, this blog takes much more time to create than I thought so at the start, and the adventures are here in a true mess. Some are not published yet. Some halted. Some players made my life a hell in the last months, and they're not playing anymore.

    I apologize.

    To deal with this messy science fantasy blog, I'm talking with some people, and soon there will be two adventures, one in English, one in Portuguese. To write in English is not the problem, but my bronken english sometimes distract from the Story, and that's not the main goal at the blog. The adventures created for adults, now mainly with politics and setting narrative will be in English. But well, I'm planning a Story I wanted to play for a very long time, and that's a story of a School for special students, this one will be in Portuguese because writing in Portuguese is easier for me and players asked for it.

    So, wait for new adventures! (-;

    The second but no less important blog, the Wormbar|Epic Destiny, will have a more light adventures than a long campaign as the first one. I'll save some time to keep up with final versions. This paused in a very difficult moment of the history of the Trikumai worlds. This event ended. But then, there's much more to come in near future, and the Wormbar is alive.

    The Novel's book one release date is not decided.

    I'll keep everyone informed, here and later on Twitter, and Amazon.

    Follow me at Twitter: @solcajueiro to see things first.

    News on my conlang Akkia, and othe official languages you will find on my Akkia group on Facebook, but even if the group is not public if you ask for permission I'll let you in. We discuss Akkia, ejik Oka, Siddha, Draka, Deathspeech, Trade and more languages. Members can post on the group, and I'll be ready to explain grammar and other questions.

    I noticed you don't comment much... don't be shy. ^~

    To ask for information or know about secrets and what's to come, go to our Facebook page and or group Action Tale, but please explain who you are and why you want to participate.

This is it for now, and I hope to keep up with the blog, and so,...
        ... Stay Plugged.

Thursday, 3 May 2012

Akkia and other Languages

    Halloi (Helo), and Be welcome.

    I'm happy, because the access counter shows more than 10,000 accesses.

    Wow, that makes me shake with responsability.

    Thank you everyone, for reading my adventure blog, and just to remember, I'm working on the Final Version of the first campaign on the other blog - the Wormbar, but it looks like everyone likes more the science fantasy version of my fictional universe, this one here.

    Science fantasy makes the improbable possible.

    I'm still working on my Novels, to make sure the Story will show better and in details my fiction. Book 1 is almost ready, but I think the deadline of June will not survive. I'm also writing now the last five chapters and deciding how to show what's needed on Book 2.

    Add me on Facebook (send a message first, or no Add).

    Ask for membership on my Akkia and official Sol Cajueiro's languages, if you want to know more about Akkia and my other languages, while being created.

    There's also our Action Tale official page on Fb - go and Like it.

    I'm working on my RPG rules too, so wait for it.

    10,000 accesses make me wonder,...

    As this seems the pattern, I see you don't comment on posts. It seems to read about stories or reading stories on the blog is good, but that is only the beginning.

    As I've planned, now I'm going to write more about my conlangs. That is indeed the reason behind the stories and adventures. I've planned writing my adventures to have room to speak about my languages, the way to create those languages, and how to put all that in a conuniverse. To have a place. To have people and culture, and so words to create more than words.

    Akkia has now 1,000 words+ !

    That is only the beginning, and I'm planning Akkia, Deathspeech and Oka to have about 20,000 words each, to be of daily use.

    Although Akkia is my loved one, that doesn't mean I don't love Deathspeech, or Oka. Akkia is just the perfect code,

and most of my theories are being used in this conlang. Oka is otherwise created by my stories published here and at the other Wormbar adventure blogs. It's derived from names, place names, entities and non player character names, items, and the like. This way, time will make it and in 5 years there will be a language, created (or derived) from the adventures published at the blogs.

    Deathspeech or Nekron is different.

    This is a romalang - a latin derived conlang.

    I want Deathspeech to be ready to be spoken in one year or so, with vocabulary to be daily use, in a Giver conlang, as oposed to English that is a Taker language.

    This is one of my Magic Theories.

    The concepts of Giver - Keeper - Taker is essential to my constructed universe, and also to understand the races and empires on my fiction, even if there are indeed more ancient races.

    I've learnt a lot with Facebook, and Conlangs group in special.

    Thank you my fellow conlangers. (-;

    Why to learn a Conlang? That makes my brain buzz,...

    I'm working on the languages with all my heart, and I want my friends to speak it, and I've discovered a reason, a deathly reason to learn a conlang - more than to learn a code to say cryptic comments between friends. But that will be shown in future posts, please don't get mad at me.

    Secret is needed, and Magic doesn't happens without it.

    Akkia, Deathspeech and Oka will need a more precise grammar and exercises to be spoken, and maybe I'll need to create another blog to speak about that in special, maybe not.

    Actually, there's something I can tell.

    The Secret exists, and Magic needs you.

    Speaking of Akkia, this is a mixed parameter conlang, while oposed to daily English or secrets of Deathspeech, so I'm thinking about Deathspeech as a more user friendly language. I miss Akkia to speak about secrets. This is a so much better language to speak about that,.......

    But well, I've dicided not to use my languages too much on the Novels, and to add just some small use, here and there, and no much more than simple conversation.

    If people are interested in that on the future, I'll find more use to them.

    Ask me, if you're interested in Akkia, Deathspeech and Oka, and I'll be very happy to show you why I'm taking (and not wasting my) time to create all that.

    Meetings happen every Saturday, at Savassi.

    You're welcome for a cup of coffee.

Hope sincerely that you're enjoying your reading here, and,...
        ,... Stay Plugged.

Friday, 20 April 2012

Testing Templates (1)

    Helo, everyone.

    I've decided to test some other template, change colours, etc.

    Maybe add images, dunno what.

    Also, I'm working a lot and the same time to work is the one to work with the adventures, to play, to take notes, to write, to translate to english, to choose music, and to publish.

    But I'll find the time to post more.

Thanks for reading, welcome back anytime, and,...
        ,... Stay Plugged.

Wednesday, 21 March 2012

Today's Tonight news

    Halloi (Helo), and Be welcome.

    Today I've revised the session Links, with new links. I'm also planning the new posts about the languages that are important to the Trikumai worlds setting.

    Now I'm coming to the end of my Novel's book two, and I'll put my hands on the revised version of book one soon, so wait for news when it comes.

    As I've said, I'm keeping the original resumes on my Facebook page.

    Here, I'm getting back to the work with the posts to revise and get the Final Version done. This is awesome, and my friends who played have said they enjoyed the end. I was in doubt. To let them play a high level group was a dangerous way to start with, but it all worked well.

    I've started to work on the rulebook, too.

    Hhm,... I can't grant yet the rulebook will be ready before Novel's book two because I've already come to the final five chapters, so,... maybe when book three's on the run.

    I'll have more about the languages on my other blog.

    Action Tale

    I'm also working with a partner on our Wiki.

    Action Tale Wiki

    My partner - we discuss much about argument and fictional universe, Heitor - is finally getting his time to master some adventures. Soon, he will be also bringing his fantastic setting to play and, maybe in a year, there will be a story on the run. I promise I'll insist with him about that. The next two adventures doesn't really need to be played at the same time, but they happen at the same time. Actually, it's gonna be much easy to me if they happen in a different timeframe.

    Now, I'm doing casting for the new adventures.

Hope you're enjoying your time, here at the blog, and,...
        ,... Stay Plugged.

Friday, 17 February 2012

Adventures list (01)

    Halloi (Helo), and Be welcome.

    This post is where I'll keep track of the adventures.

    Adventures list ::

    Stolen Dreams (Final Version) :: About the Story

    Takket :: Intrigue Campaign :: The Unkown Ritual (#02-0)

    The Village of Uke :: Under Quarantine (#02-3a) (part one), and Tales of Supernatural (#02-3b) (part two), and those are part of a bigger storyline or Campaign, still unnamed.

    Well well, the Uke story is part of Takket's (and Borttom's) story. This features Loi, a boy interested in learning his grandfather's magic, Dreamcasting. This must feature in a longer play, but as the story goes we may see new characters, more on Magic, and a starting point to a more Politics based adventure, because the most interesting face of Action Tale is intrigue, ok, and action too.

    The Phenomenologist :: The Horizon (#03-0) (part one), What a Ghost dreams (#03-1) (part two), and (part three), working on it.

    Nature lore: Magic :: to start soon, at the Wormbar/Epic Destiny.

    Nature lore: Psychic :: to start soon, at the Wormbar/Epic Destiny.

    The adventure "Nature lore: Magic" will feature the stories of Spike, a warknight (cyborg) wizard, and his fellows Rude and Bake, a mage noble and a sorcerer. It's a solo story. This must make it easier to play, and must save time to dedicate to the Novels and all other adventures.

    A Escola dos Mil Herdeiros (in Portuguese) :: A Menina que Ama livros (#A-00) Início (Starting Point).

    A aventure de Escola está em português, porque os jogadores pediram e porque muitas pessoas me perguntam se as histórias não vão ter uma versão em português. Assim, eu decidi. É uma história que também deve mostrar as intrigas em Tanahta, pela visão de personagens secundários, e que devem ser jogadas pelos mesmos jogadores, ou outros, se assim acontecer.

    Also, the adventure will all have a Title (and Labels).

    This way, at the actiontale blog, I'll have the names as soon as possible, but this needs to be done with much care, and I'll don't do it now.

Thank you for reading, and wait for the sessions unpublished soon.
        And,... Stay Plugged.

Monday, 16 January 2012

About #05 Change

    Halloi (Helo), and Be welcome.

    While I'm working on my Novels, the bigger picture of all Storylines are coming up inside my mind, and so these are going to be different Stories, same universe.

    And now, recovery from the first posts on Adventure #05, which came up to be the first Story but the players could not play anymore. Now, one can. So, renaming the adventure as number #05, and starting up again the plotline.

    This will be here soon.

    Thank you.

Wednesday, 4 January 2012

#01-A1

    Halloi (Helo), and Be welcome.

    And Happy 2012 ! My best wishes ! Success !

    The Stories are being played again, and this year we'll see the whole basic setting of Kalaummuklutwa, nicknamed Akkoya for short.

    I wish an year full of adventures to everyone.

    Working on it, will be here soon.

    Thank you, hope you're enjoying the reading, and,...
        ,... Stay Plugged.

Friday, 28 January 2011

2011!

Happy 2011 to everyone!

I've been working on so much stuff, that I couldn't post anything so. But well, this year is the year in which I'll dedicate time to the official playtest and post news in here.

Hope we can find the Way,

and Stay Plugged.
Thank you.

Friday, 26 November 2010

Starting Point

Well, Helo and Be welcome.

Finally, we have chosen a Starting Point for the series of adventures. All ready, now. Characters, plans, a first mission theme, all rules settled and well understood.

We'll play this weekend, Session One.

This will be only a start, but the first group is already formed.

Hope you like.

Friday, 6 August 2010

About the Novel

Hi, there.

My storyline for my Novel is ready, finally. Now, I'll probably show up more here at the Blog, but I need to talk to Players on the adventure storyline.

Hope I can finish the Novel as soon as possible.

Thank you, that's waiting.

And Stay Plugged.

Saturday, 26 June 2010

New Types of Post

     Helo, and Be welcome.

     Although I'm translating all posts into Portuguese, my natlang, the blug was originally written in my poor English, e resume format.

     I'm doing the conlog here -- constructed log -- that is, to administer translation to all posts deserving it.

     Go to our Facebook fanpages to follow.

     Or follow at Twitter @solcajueiro, @themagicnation, and @schmmach.

     I'm trying to do the revision the most I can, but I have other things to do, together with the family of languages I work with, Akkia included.

     If you read Portuguese, go to our Wiki project.

             www.actiontales.com.br

     I'm doing the posts again, trying to keep the most close to the original version, but the narrative in Portuguese is becoming much better than what was there before.

     The reason behind this is that the use of Tarot within The Game modified the play and we got information from other places, places that will be in the stories, places and people which are real to us and we're gonna play with care.

     If you can imagine it, it exists, somhow.

     The Secret exists, and Magic needs you.

     Action Tales Enigma was born as a storytellers club, and our members gather at Beaga, Belo Horizonte, Brazil, to discuss fictional universes, Tarot, Magic, conlanging and music, movies and anime, other languages created to movies and more.

     We had to give a break from 2013 to 2016, but we're back now.

     We're planning more common posts, now and so on.

     It means the original idea that this would be only an adventure blog is ended, and we're doing more, using what we already have to plan and go on.

     So, wait for more on constructed languages and culture.

Again, Be welcome. Hope you're enjoying your reading, and,...
             ..,. Stay Plugged.

Sunday, 13 June 2010

Parallels

    Who's doing the Action.

    This is an Adventure Blog, in which I write a Story I play with my friends, so Be welcome here and again.

    Some posts are the actual Adventure, others not.

    I also write important Parallels, in which the focus is given to events other than played. Then, Sessions are marked with the timeframe it runned. You'll also see some posts about Trade, the common language I use in all my settings, for every Fictional Universe I use inside game.

    The Style I use here at Action Tale is to make the text in forma of a Resume.

    This way you won't see much exposition.

    Of course, whenever description may be important this will be there.

    My Players are taking a long time to decide about what they really want to play. This happens because I've said I'll publish the Story here at the Blog.

    So, I'll have some Parallels to show before it all begins.

    I invite you to look at older posts to find more about what's this all about.

    Soon there will be Characters doing the action.

    There are some in the few back Parallels already posted.

    I hope you like how it resumes the Story.

    Stay Plugged.

Monday, 31 May 2010

News (1)

    The Adventure starts this week.

    We'll get characters and offgame issues ready to go.

    I hope you like it.

    Basically, I'm speaking too much about it. I'll edit the posts to make the blog less "speaking-about" and more "it's-here".

    Old posts will introduce the Adventure, and some new posts are ready yet not posted.

    If you want to have a look on how the Story style will be:

    http://wormbar.blogspot.com

    This is my other Adventure Blog, and the Chapter One has ended yesterday.

    And Be welcome.

    The necessary note about this post.

    Well, things are a bit less easy than we imagine, sometimes. We could not start the Story so soon as I thought it could be.

    I'll have to deal with copyright first.

    The Story will probably be part of the free copyright system Creative Commons, but I want to gather some rights for myself.

Still, any Master will be able to use my ideas in their Story if not for commercial purposes. A table should be able to use any idea of ideals that fits the setting to set up the Story, but I'd like to know if you use any of my ideas into your games.

Quote, and make the necessary Citation.

In the Name of Imagination.