Showing posts with label news. Show all posts
Showing posts with label news. Show all posts

Thursday, 17 November 2016

Nephilimburgs -- Action Tales

     Nephilimburgs

     Enfim, vamos dar início à história.

     A história se dá porque uma série de Ilhas de Realidade surgem, ligando algumas cidades com razoável importância, de um jeito ou de outro.

     Nós vimos posts semialeatórios, histórias pela metade e meditações importantes.

     Agora, o objetivo é a narrativa de como isso tudo se encaixa.

     Isso tudo e muito mais, pois as Ilhas de Realidade são um dos segredos mais importantes das pessoas de poder, a Manifestação máxima.

     Quero muito contar como a menina que ama livros, o garoto que cria bugigangas e o filho do orfanato salvaram a sua escola. Assim sendo, A Escola dos Mil Herdeiros está salva, em Tanahta, mas parece que ninguém percebeu que a escola ia ser destruída, somente uns poucos alunos sabem, e por motivos muito especiais.

     Além disso, fenomenologia é um assunto muito sério.

     Não vamos deixar O Fenomenologista de fora, isso é claro.

     Vamos reunir também as intervenções positivas feitas durante a história do blug. Incluindo as meditações, todas elas são muito relevantes.

     Espero que esteja gostando da leitura, e,...
             ..,. Stay Plugged.

Sunday, 25 November 2012

Today News (2)

     Helo, and Be welcome.

     I've decided to translate all Stories to Portuguese, and write the following story posts in this language, but all about our Conlangs and world building Conworlding must stay in English, because many of our friends don't speak English well and we want them to read.

     We're going to have a translator to make a future version for the Adventures, and I guess we already have the best to hire - we're negotiating yet.

     Akkia reached 526 verbs, and we're ready to make another site with an online Dictionary to all our Action Tale's languages. Conlanging is a serious business to us. The Nekron, Draka and Oka conlangs must have their own entries in the Dictionary, as various other Action Tale's languages in the future.

     I'm reading a very positive reaction from my friends and friends of friends about writing in our native Portuguese, but don't worry, English is next.

     The Adventure published at The Wormbar, named Stolen Dreams, is on the way to become a Trilogy, as we have already decided what is its "place" in the whole Universe we're planning, and the Oka language is growing up sound and clear. A beautiful event happens during the Adventure, in which a player triggered Oka to a magic destiny, to dissipate negative energy, and we can only know this may happen also to other languages, that is, this is just the beginning and players may change the future we've planned to many things.

     In case you decide to ask, as our Stories are played and player's decisions are sometimes unpredictable, we don't know the future. Many Stories published may also doesn't end properly, as players can, for example, move to another city or state - this indeed happened, and we're still deciding what to do.

     We're also having meetings, twice a week, to create and practice our Conlangs, making use of them, and I'm happy to say Luciana my co-AT-conlanger is now able to understand simple statements in Akkia - Yeah! - so we do plan our languages to be used, but they'll only be made depending on fandom, then we're creating Templates for future appreciation. This makes me really happy, and I'm working now on the search of an Oka co-worker, and Nekron is IE, so it's pretty easier to make, with some words taken from the Stolen Dreams adventure - directly, the English vocabulary which comes from Latin used on Stole Dreams was included into Nekron.

     We're also planning a Newspaper, in Akkia.
     Our Wiki is not working anymore, but as we're planning a Dictionary, it must probably include a Wikiverse for Action Tale.

     Wait for more,...
We hope you're enjoying your reading, here at the Blog, and,...
     Stay Plugged.

Saturday, 13 October 2012

Today News (1)


    Helo, and Be welcome.

    I've worked together with Heitor in a very good storyline, in the way to adapt the stories played into novels, and in special the big picture of the Stolen Dreams adventure. It's not the end. It is indeed the beginning of a long work into adapting the stories.

    At the Action Tale blog, though, I've just seen some part of the archieves are missing, but no problem. I'll adapt and improvise.

    This week, my friend Luciana Lima and I were talking about Akkia, to make it better and easier. It's a tough language, but it doesn't mean it's no good. The Dictionary's ready. So, with this first step on hands, we're going to review how it works, properly.

    I'm working with two ideas to form the Akkia grammar.

    First, the Operator Grammar idea of "Operator", which is the word or expression you can't take off a sentence, with the penalty of generating an ungrammatical sentence. And so, with the Cambridge idea of Grammar in Use, which doesn't expose technical vocabulary to the student, being focused more on "how to use", and as Akkia uses Cases, this is really handy.

    I thank my fellow conlangers for some words, as for example, today I was reading the board and came to the dutch word "taalknobbel", which means someone with "a feel for languages", and then today I coined the word "suomoesuus" for this. It reaminds me of "suomi" and "suomen suu", which is "finnish mouth", what makes me like even more this new expression.

    Also, I've started reading the Game of Thrones novel, still on book one, and it is indeed good. I've noticed how much more I rest, the more I produce.

    During the last two weeks, I've decided that the translation work must focus on British English, and so an American version will have to wait. Talking with a book seller, here at Belo Horizonte, he says today this is not the only option, and there are several writers opting for a more neutral and international version of the language, what stands now as the main option; but jargon must still be closer to British.

    In a very occasional meeting with Tomaz Sá, I've given him his version of our Calendar. It has the dates for every event during the year on Earth, sosltices and equinoxes, with the animals listed, and everything with the already correct arithmancy numbers in it. It shows also the Pentagram, with all we need to know about Magic, what includes magic directions for rituals, and wiccan reverence. All that based on real magic, to which were used more than twenty real books, including Liber Kaos, and various real grimoires.

    Following discussions and polls on our Facebook group, Action Tale, and also Akkia and official Sol Cajueiro's languages, the list of magic animals is complete; including "Hlix" the spider,...

    I'm done with doing revision of chapters 1 to 7, book 1, and working on the next part, 8 to 11, but all that is my own "grouping", and not actually any sort of division inside book. But well, my first readers, Alex and Priscila are still reading the starting chapters, but they say it's amazing. I'll meet my revisor next week to see the revised chapters one and two,... Yeah! And have the final form to the text next.

    I've also translated the first paragraph of my book to Akkia, but that you'll need to go our Akkia group on Facebook if you want to read it.

    Having a couple of days now to dedicate to the Ameaça das Sombras adventure writing, but a I've said, some parts are missing, and I'll have to remake text. But well, this is a young reader's story, and it must be in Portuguese, to make easier for brazilian audience to read. My players asked it to be in Portuguese. But soon, I'll have news on the story which is being written in English, as I've grouped everything in the label "introduction" to make it easier to think about the next steps ahead, and play.

    Back to the Wormbar, I want to have the Trilogy ready before we start to play a new campaign. This must make it easier, as words like "elf" are being taken off the final version, and a huge number of new informations are going to be added to a very easy-to-read version.

    I'll have to thank my players again.

    In special Nahas, who's always taking notes, and that helps me a lot when it comes down to writing, but everyone is important same way.

    So, these are the news for today, here at the blog.

I hope you're enjoying the reading, so come back whenever you want, and,...
        ,... Stay Plugged.

Saturday, 22 September 2012

Adaptation Starting Point (1)


    Helo, and Be welcome.

    Olá, e Seja bem vindo.

    The first attempt in the direction of adapting the Story played is finished, and Heitor and I have decided all major aspects in the Play.

    As I have said at the beginning, long ago when the Blog started, the adventure is in a Resume format, so this happen to make it barely readable, with loads of mistakes in spelling and punctuation, or actually only a resume and no reader would understand. Things are missing. Words like "elf" are there in Honour to our favorite authors, as well as references to characters, but we do not intend to offend anyone's right, and now they're being expelled from the School, or adapted.

    The Wormbar is a place, and Wizard Professor Susking Kuoi is the character created as narrator, but we don't know yet if it's stay as a host, or also be adapted. Maybe,...

    I've finished the list of Latin words extracted from the English text which are to be introduced into the Nekron immortal's language, but don't count much in Nekron to sound like Latin.

    The ediche main Oka language is "triggered" during the main Story, by Tacke The First, as a language with a main reason into the Universe. We decided to keep that. Heitor and I decided to keep most of the Play, and about 99% of the Storyline from what's been played is to be used, but there are now two moments we could not decide how to adapt,... but wait! The plan is to divide the Adventure into two Books, the first with 17 Chapters ready, the second with 16 Chapters ready.

    This means about ten New Chapters to be included in each Book, and there will be a third Book to complete The Trilogy.

    At the Action Tale blog, all that's been played has been moved to another Label (Tag), which is "introduction", including the few from the School Adventure. It means it doesn't ends here. It means actually this is the starting point.

    I'll write in Portuguese, for it's better this way, as we have now a professional translator, Carlos Cox, and we grant he's the best for the job.

    Still, I myself write the polsts for this Blog.

    We can't grant the School Adventure is for Young Readers, but we'll try.

    Nós não podemos garantir que a Aventure de Escola será Infanto-Juvenil, mas vamos tentar.

    The Akkia conlang's been adapted into the Plot during my Main Novel Series, and I'm doing the final version, so news will be here soon.

    Follow @solcajueiro on Twitter, to know it first.

    Or go to our Facebook page Action Tale and like us.

    Next week I'll try to gather with our coworker Tomaz Sá, and settle bases for the Standards we plan to use, and he's going to write his own Action Tale Story. I can't grant he'll agree with everything, but that is the moment diplomatics are welcome.

    Actually, I've just noticed today each member of our Club is the representative of a So Big part of the Multiverse, no one can be ignored.

    I'm specially interested in how Nekron had gained a Very High Status, during these talkings and meetings, and I'll pray for the Immortals while sleeping, but the decision of using a player's idea for a main reason behind one of My Languages equals the emotion behind it. Oka needs more attention now. And my friend Luciana Lima must get her copy of the Akkia Dictionary next week. Yes, this mean the first part of my creation of the Akkia language is finished.

    And This is only the beginning.

    Stay Plugged.

Saturday, 26 June 2010

New Types of Post

     Helo, and Be welcome.

     Although I'm translating all posts into Portuguese, my natlang, the blug was originally written in my poor English, e resume format.

     I'm doing the conlog here -- constructed log -- that is, to administer translation to all posts deserving it.

     Go to our Facebook fanpages to follow.

     Or follow at Twitter @solcajueiro, @themagicnation, and @schmmach.

     I'm trying to do the revision the most I can, but I have other things to do, together with the family of languages I work with, Akkia included.

     If you read Portuguese, go to our Wiki project.

             www.actiontales.com.br

     I'm doing the posts again, trying to keep the most close to the original version, but the narrative in Portuguese is becoming much better than what was there before.

     The reason behind this is that the use of Tarot within The Game modified the play and we got information from other places, places that will be in the stories, places and people which are real to us and we're gonna play with care.

     If you can imagine it, it exists, somhow.

     The Secret exists, and Magic needs you.

     Action Tales Enigma was born as a storytellers club, and our members gather at Beaga, Belo Horizonte, Brazil, to discuss fictional universes, Tarot, Magic, conlanging and music, movies and anime, other languages created to movies and more.

     We had to give a break from 2013 to 2016, but we're back now.

     We're planning more common posts, now and so on.

     It means the original idea that this would be only an adventure blog is ended, and we're doing more, using what we already have to plan and go on.

     So, wait for more on constructed languages and culture.

Again, Be welcome. Hope you're enjoying your reading, and,...
             ..,. Stay Plugged.

Tuesday, 15 December 2009

Action Tales -- Creative Work

     This is a very important Note, here.

     Date all your Notes.

     I'll have a big trouble here now I'll have to organize all my Notes, because I started to put Date only in 2005, and I have Notes as old as 1991. It's going to be terrible.

     Remember.

     It's simple, just put the Date on every piece of paper, ok?

     You'll thank me one of these days.

     See you, and come back whenever you want.

     (May 2012 - New Comments)

     So finally, I'm having time to get the Documents analysis, study and to organize the Archieves, but that will need maybe until ends of 2012 to get done properly.

     Now, my reliese date for the Novel's coming, and I'm a little anxious.

     I'll try to make the deadline of June to happen, but,...

     Well well, don't forget to go our Facebook page and like it, to be able to comment and participate on this active and collective conworlding, our storyteller's club welcome you.

     And don't forget to put a Date on your paper.

     Thanks and see you soon.

     (Dec 2012 - New Comments)

     Wait,... I'm discussing with Heitor, who is a member by 2012, the creative processes and so I'll have the Comments here at the Blog.
          Stay Plugged.

Thursday, 12 November 2009

Enigma Action Tales

     Oi, leitor.

     Enigma Action Tales é um jogo e também um universo ficcional complexo, e cada história em separado é uma cena para entendermos sua grandeza.

     Siga para nosso Wiki para ter uma visão geral melhor.

             www.actiontales.com.br

     Action Tales é o universo onde O Jogo acontece.

     Eu também me dedico a romances, por isso irá haver uma pausa aqui no blug, para que eu consiga terminar o primeiro livro dos romances, e serão cinco mais alguns spin offs.

     Vamos pensar na Teoria do Jogador, para começar ao ponto.

     A Teoria do Jogador diz que todos nós somos personagens, e que há um Jogador com uma ficha de personagem rolando dados para as nossas ações, interferindo no que queremos, pensamos e até mesmo conseguindo errar, quando tínhamos a certeza do sucesso.

     O inverso disso quer dizer que estamos separados, nossas almas estão vivas em muitos personagens, e devemos reunir nossas almas para nos compreender melhor.

     Isso tudo é lenda, porque na prática a Magia é inteligente e sabe o que faz.

             -- A Magia? A Magia está em todo lugar.

     Eu faço questão de focar em histórias durante o texto offgame. Isso é lindo. Será feito, mas estou ainda trabalhando em como fazer essa parte da narrativa.

     Durante muito tempo, eu mestrei na rua, em Beaga, sem me preocupar.

     Mestrar na rua, hoje em dia, é normal na região onde eu moro. Mas bem, a maioria dos grupos prefere a tranquilidade de estar em casa, sem observadores.

     O ano é 2056 tka, no início do primeiro mês, agora já acalmando os ânimos do calor do verão, e vemos uma Twig Tkji Koki triste, mas sem que ela perceba estamos aqui falando dela.
     Um dia muito comum começa, este dia Sete, no início do ano.
     E é o aniversário dela, a propósito.
     Ela acorda e começa a se levantar sem nenhuma expectativa, sabendo que as enfermeiras que tomam conta do Orfanato de Santa Ilóine não vão se importar se tem festa de aniversário ou se não tem.
     -- Acorda! -- tum-tum-tum, a enfermeira bate à porta -- Acorda! Você tem de limpar os gramados, e ai de você se deixar uma única folha.
     E então, Twig respira fundo e vai, para o que parece um dia qualquer. Limpar o gramado. Limpar a mansão. Lavar os pratos. Sem sorriso. Sem nenhum cumprimento. Nada vai mudar. Nunca. Sua vida está em perigo. Sem que ela saiba, fora o fato de que ela não pertence mais ao mundo do orfanato, e mais, sem que o Agente Social tenha a menor noção de tudo o que está para acontecer, ela está crescendo e fazendo onze anos hoje. Sua vida vai mudar, para sempre, e sem ponte para voltar atrás.
     Ela sonha acordada, neste dia tedioso.
     De noite, deitada, às nove horas, Twig desenha uma estrela de cinco pontas diante do travesseiro e imagina uma vela, para fazer um desejo, e suavemente sopra a vela invisível, aí -- Feliz aniversário, Twig,... -- ela deseja solitária a si mesma.
     E então, ela vai dormir

     Acredito que o RPG tem muito a evoluir, bem como os sistemas de narrativa, principalmente os que se dizem genéricos.

     Você acompanhou o início da história de Twig, em um orfanato.

     Ao bolar este tipo de intervenção, na época deste post, eu tinha em mente que as histórias iriam se encontrar em mesa de jogo, mas isso na verdade não acontece.

     Jogadores querem que seu personagem central seja o personagem principal.

     Ainda vou dar um jeito de se jogar com vários personagens. A ideia é que isso quebra a rotina e o condicionamento quanto aos nossos personagens.

     Aqui, ainda estamos testando o sistema de regras.

     Eu propuz aos grupos me permitirem testar o sistema, enquanto jogamos, e as histórias ficam como consequência disso. Eles se divertem, enquanto eu trabalho.

     Uma das coisas que vamos testar serão os Tipos (Templates).

     Eu quero testar revezamento de narrativa, com a ajuda do Tarot. É um sonho meu usar o Tarot no jogo, desde que eu comecei os estudos do baralho, muito jovem.

     Vou deixar anotadas aqui algumas das minhas decisões importantes.

     E vou tentar respeitar, como neste post, os posts originais. A época em que foram publicados. E, de ano em ano, fazer com que a narrativa se encontre.

     Alguns posts dependem de informação já publicada.

     Algumas anotações pessoais serão compartilhadas, também.

     Espero que você esteja gostando, volte sempre, e,...
             ..,. Stay Plugged.